For example, if Snapdax is your commander and you "mutate" Snapdax with Orzhov Keyrune, whether you do so on top of or under Orzhov Keyrune, the resulting permanent will be your commander, even if it stops being a creature. If your commander is killed as a mutate ... you can send only the commander to the command zone, yet still trigger the death triggers for all other cards. One final thing to note is that if you use any of these legends as your commander (or Otrimi, the Ever-Playful, a sixth legendary mutator printed in the upcoming Commander precons), then any mutated creature with the commander on top will deal commander damage! You'd wan't to play green as it has the best ones like Auspicious Starrix, Gemrazer, Migratory Greathorn, Sawtusk Demolisher. 903.3c). A great example of one of these weird fusions would be Porcuparrot, whose art depicts a combination of a porcupine and a parrot.. Therefore Otrimi, the Ever-Playful would probably be the best option for this type of deck. The important thing is to push Commander Damage through, because you can turn any creature, including a token, into your Commander. Brawl is a relatively new game mode in MTG where you get to play the same mechanics as EDH. A commander that is mutated deals commander damage even if it isn't the top creature. Well this is an interesting combo if I’ve ever seen one. Mutate and shapeshifter, Huh? If you Mutate a creature on top of a hydra, it will still have all the abilities and the counters from the hydra, but it will have a larger base power and toughness. There are a few changes, however, such as the number of cards allowed on your deck and the omission of Commander damage. See also this thread. (Weirdly, that means Mutate is a nonbo with Changelings.) Given the artistic theme of the set, it’s not surprising that a mechanic like Mutate was developed. But if you were literally only looking at your commander … Ikoria: Lair of Behemoths was a set all about grisly, bizarre, and fantastic fusions of different creatures. I like it. And no matter where Otrimi sits on a Mutate stack, damage from it will count as commander damage. At best, our commander enables powerful Voltron strategies and terrifying combo wins, because the spells she casts aren’t exiled -- no other commander can loop the same spell repeatedly in quite the same manner. 1 Description 2 Examples 3 Rules 4 Rulings 4.1 Casting and resolving creature spells with mutate 4.2 Merged permanents 4.3 "Whenever the creature mutates" triggered abilities 4.4 Leaving the battlefield 4.5 Unusual situations 5 References 6 … I know it's an old topic already, but this just lost me a game :)) I was playing [[Nethroi]] as my commander, based on the initial disscussions I heard (Commandzone video) that you would be able to always cast it for the initial mutate cost, but I had the surprise that i wanted to Mutate it and I didn't have enough mana (original mutate cost + twice the CMC tax). If this is your Commander, then get ready to beat somebody's face in and very quickly threaten lethal Commander damage! If you haven't played with multiple mutate creatures yet, then it is a really fun thing to do. Vadrok is the cheapest of the legendary mutate commanders, while also guaranteeing significant card advantage every time she mutates. If any of its components is a player's commander, the merged permanent is their commander (C.R. I think it depends on what angel you want to go at, but my top three picks are Otrimi, Nethroi, and Morophon. A few PSAs: Note that the target must be non-human, so something like Invisible Stalker won’t work. Value … The newly spoiled commander has me thinking about a voltron deck built around voltroning non-legendary creatures and then mutating them with Otrimi to get them to deal commander damage and want to check if that works like I hope. Anyway, TL;DR: I don't think that a Mutate Commander requires any actual Mutate triggers or support in the 99, most Mutate triggers are value engines that aren't wincons. Edit: Eli just confirmed that if your commander is anywhere in a mutate pile it deals commander damage. Mutate is a keyword ability that is featured in Ikoria: Lair of Behemoths.1234 It allows two or more permanents to merge.